Minor in Game Design and Development
The minor in game design and development offers students the opportunity to develop knowledge and skill associated with the aesthetic and technical aspects of interactive media. In collaboration with other students, you will learn core competencies as well as engage in creative problem solving. The 16-credit-hour minor provides a foundation in the principles of game design and software development. The curriculum includes art, design, programming, media literacy, and video game production.
Curriculum
Select one course from the following list:
Course | Title | Hours |
---|---|---|
CSCE 110 or CSCE 111 | Programming I or Introduction to Computer Science Concepts and Programming | 4 |
CSCE 120 | Program Design and Concepts | 4 |
CSCE 441 or VIST 386 | Computer Graphics or Game Design I | 3 |
CSCE 443/VIST 487 | Game Development | 3 |
Select two courses from the following list:
Course | Title | Hours |
---|---|---|
ARTS 345 | History of Gaming | 3 |
COMM 230/JOUR 230 | Communication Technology Skills | 3 |
COMM 453 | Communication and Video Games | 3 |
CSCE 436 | Computer-Human Interaction | 3 |
PERF 316 | Music and Technology | 3 |
VIST 357 | Interaction Design | 3 |
VIST 370 | Interactive Virtual Environments | 3 |
VIST 374 | Multimedia Design and Development | 3 |
VIST 477/CSCE 446 | Virtual Reality | 3 |
VIST 480 | Game Level Design | 3 |
Apply
Students wishing to declare a minor in game design and development should consult with advisors in their home college and in the Visualization program. Applicants must have a 3.0 or better overall GPR and have completed less than 70 hours to be considered for the program.
Request a Minor in Game Design and Development (PDF)