Game Design and Development Minor

Minor Overview
The minor in Game Design and Development offers students the opportunity to develop knowledge and skill associated with the aesthetic and technical aspects of interactive media. In collaboration with other students, you will learn core competencies as well as engage in creative problem solving. The 16-credit-hour minor provides a foundation in the principles of game design and software development. The curriculum includes art, design, programming, media literacy, and video game production.
Curriculum
Required courses
| Course | Title | Hours |
|---|---|---|
| CSCE 441 or VIST 386 | Computer Graphics or Game Design I | 3 |
| CSCE 443/VIST 487 | Game Development | 3 |
Select one course from the following list:
| Course | Title | Hours |
|---|---|---|
| CSCE 110 | Programming I | 4 |
| CSCE 111 | Introduction to Computer Science Concepts and Programming | 3 |
| CSCE 120 | Program Design and Concepts | 3 * CSCE majors must take this course instead of CSCE 110 and CSCE 111 |
Select two courses from the following list:
| Course | Title | Hours |
|---|---|---|
| ARTS 345 | History of Gaming | 3 |
| CSCE 436 | Computer-Human Interaction | 3 |
| VIST 256 | Introduction to Video Game Studies | 3 |
| VIST 374 | Multimedia Design and Development | 3 |
| VIST 401 | World-Building in Games | 3 |
| VIST 428 | Advanced Game Design | 3 |
| VIST 477/CSCE 446 | Virtual Reality | 3 |
| VIST 480 | Game Level Design | 3 |
Advising
Students wishing to declare a minor in Game Design and Development should consult with advisors in their home college and Michael White, academic advisor: mwhite@arch.tamu.edu.
Please email your PDF application to Michael White with your first and last name, and with “Game Design & Dev Application” as the subject line.