Degree Overview

The Bachelor of Science in Visualization program fosters students’ artistic, scientific and technical abilities. Students develop the breadth and depth of knowledge and skills needed to be successful in the field. Each student chooses a concentration in which they develop a focused expertise. Interdisciplinary coursework complements their focus to provide a broad foundation of knowledge.

Areas of Emphasis

  • Animation production
  • Virtual production
  • Interactive design
  • Game development
  • Media art
  • Visual computing

Curriculum

The four-year visualization undergraduate degree requires a minimum of 120 credit hours. The curriculum integrates aspects of fine arts, three-dimensional design and digital technology into the studio experience.

Degree Plan | Catalog 145 (2024-2025)*

For more details about each course, view the listings in the Visualization Undergraduate Course Catalog.

For details on other courses, view the University Core Curriculum.

A grade of C or better must be made in all College of Performance, Visualization and Fine Arts courses. Students must also make a grade of C or better in any course used as an equivalent substitution for College of Performance, Visualization and Fine Arts courses that satisfy degree requirements.

*Subject to change

Careers

Visualization graduates are prepared for a range of careers, including:

  • Visual development
  • Production management
  • Asset development
  • Technical artist
  • UI/UX development
  • Game design
  • Game level design
  • Game asset development

Related Minors

This minor is designed to meet the growing demand for artificial intelligence integration in artistic practice, equipping students with the skills to incorporate AI into visual arts, dance, theatre, interactive media and music. The program provides a comprehensive education on the use of AI tools, emphasizing critical decision-making, ethical considerations and the social implications of AI.

The minor in game design and development offers students the opportunity to develop knowledge and skill associated with the aesthetic and technical aspects of interactive media. In collaboration with other students, you will learn core competencies as well as engage in creative problem solving.

The graphic design minor allows you to specialize in design foundations. The minor is designed to provide students with a general understanding of typography, the use of image and color, layout, relevant software skills and the language of graphic design.

The studio art minor allows you to explore your creative side through the combination of art and digital tools. In this program you will develop and hone your skills through practice of the visual arts in multiple mediums.

Virtual production has become common in entertainment media production, and its use is expanding into areas including architectural/engineering visualization, manufacturing, product design, simulation and training, and live performances. The curriculum includes virtual production techniques, storyboarding, visual computing, lighting and cinematography.

Semester Away

All visualization may choose between studying abroad, studying at another university or serving an approved internship in an industry related to the student’s area of interest. Visualization students should spend their semester away during the fall or spring of their junior year, after taking VIST 206 and before taking VIST 405.

In the fall, students and faculty from the visualization program travel to Italy for an artistically focused semester abroad. In the spring, we offer a semester abroad in Germany with a technical focus. Students also have the option to participate in reciprocal exchanges to Australia (technical/animation), England (technical) or Singapore (technical/coding).

Get Involved with Research

Apply what you’re learning in the classroom in a different way. As an undergraduate, you can conduct interdisciplinary research with faculty and research labs. Expand your college experience by investigating new visualization techniques and presenting at conferences. Participating in undergraduate research will help you stand out in job interviews or prepare you for graduate school.

FAQ About the Visualization Degree

High school students can take art, design, and coding courses to prepare for the visualization program. These courses are not required, but help prepare students for our program. Students wishing to transfer into our program should work on developing their portfolio. While first-time-in-college freshmen do not need a portfolio to apply, transfer students do.

FAQ About the Visualization Program

High school students can take art, design, and coding courses to prepare for the visualization program. These courses are not required, but help prepare students for our program. Students wishing to transfer into our program should work on developing their portfolio. While first-time-in-college freshmen do not need a portfolio to apply, transfer students do.