Visualization
This student-run event is the 33rd-annual showcase of Visualization students’ work from the past year, including a gallery exhibition of physical works and a screening of time-based works.
As autonomous driving systems evolve, the shift from standard vision-language models to vision-language-action (VLA) architectures marks a critical milestone by integrating "action" as a core modality. However, despite their potential, current VLA models are heavily bottlenecked by their reliance on massive dataset collection and expensive, dense reasoning annotations. This talk explores this multimodal evolution and presents NoRD, a novel, data-efficient VLA model that achieves competitive end-to-end driving performance without relying on reasoning overhead.
The conference continues tomorrow with speaker presentations in the Liberal Arts and Arts & Humanities Building.
The students were invited to present their works on March 19 in an event titled “Stories in the Age of AI” by Jinsil Hwaryoung Seo, Ph.D., associate dean for research and creative works and professor in the Visualization program.
Among the highlights in the three-day event are a free screening and Q&A with director Boots Riley on Friday; in-person and virtual appearances by former Visualization students Brad Graeber and Clara Chan on Saturday; and a screening of student films on Sunday.
Chan will make a virtual appearance at MSC Aggie Cinema’s Howdywood Film Festival on Saturday to discuss her career and her experiences in leading visual effects teams.
Painters Felice House and Kyle Steed present a joint exhibition. The show pairs House’s cowgirls and landscapes with Steed’s bold, graphic sensibility, creating a vibrant dialogue about place, pattern and contemporary life in Texas.
Painters Felice House and Kyle Steed present a joint exhibition. The show pairs House’s cowgirls and landscapes with Steed’s bold, graphic sensibility, creating a vibrant dialogue about place, pattern and contemporary life in Texas.
See the work of Visualization graduate students at the James R. Reynolds Gallery in the Memorial Student Center through Feb. 28.
The challenge: create a fully functioning and playable video game based on a single prompt in just 48 hours.








