Visualization
A doctorate in Visual Computing and Interactive Media will debut in the fall semester to complement the programs in Visualization. It is the first doctor of philosophy (Ph.D.) degree in the Texas A&M College of Performance, Visualization and Fine Arts.
Visualization students can network with industry leaders by participating in the annual student-run Viz Industry Fair, hosted by the College of Performance, Visualization and Fine Arts.
The Virtual Production Institute at Texas A&M University was honored by the Advanced Imaging Society on Friday for advancement of virtual production education.
Aggieland Saturday — Texas A&M University’s largest open-house event — returns on Feb. 8, inviting prospective students and their families to explore everything Aggieland has to offer.
The Institute for Applied Creativity recently showcased 360-degree films during its inaugural Field of View: 360 Video Festival. The festival featured 23 juried immersive films created with 360-degree video technology, along with nine invited films. The event was sponsored by the College of Performance, Visualization and Fine Arts and Igloo Vision.
Chillennium, known as the world’s largest student-run collegiate game jam, returns Feb. 7-9 at the Hildebrand Equine Center on the Texas A&M University campus. Students from across the country will compete to create a fully functioning and playable video game based on a single prompt in just 48 hours.
The inaugural class in virtual production in the College of Performance, Visualization and Fine Arts featured a classic fairy tale re-created in an immersive world.
Graduating students in the Texas A&M College of Performance, Visualization and Fine Arts were honored at a Dec. 11 recognition event at Geren Auditorium prior to their graduation ceremonies that followed on Dec. 12 and 13 at Reed Arena.
Artists Dorothy Chan and Lucy Yao — known as Chromic Duo — presented an evening of augmented reality, soundscapes and storytelling in a fall event titled “Ocean of Memories.” In the Swaim Amphitheater in Aggie Park, guests experienced an augmented reality soundwalk that explored the United Nation’s Sustainable Development Goal titled “Life Below Water.”
Artwork lined the walls of the Langford Architecture Center, buildings B and C, and a screening in Geren Auditorium was packed to see student projects in animation, game design and interactive design.









