A student wears an augmented reality headset device while exploring a simulated environment.

A doctorate in Visual Computing and Interactive Media will debut in the fall semester to complement the programs in Visualization. It is the first doctor of philosophy (Ph.D.) degree in the Texas A&M College of Performance, Visualization and Fine Arts.

A college student shakes the hand of an industry professional during a career fair.

Visualization students can network with industry leaders by participating in the annual student-run Viz Industry Fair, hosted by the College of Performance, Visualization and Fine Arts.

A university dean smiles as he holds a gold trophy in the shape of a figure with wings. Behind him is a maroon backdrop with Texas A&M University and its logo included.

The Virtual Production Institute at Texas A&M University was honored by the Advanced Imaging Society on Friday for advancement of virtual production education.

A maroon and white graphic with text that reads: Aggieland Saturday. Check out our schedule of events. A logo is at the top: Texas A&M University College of Performance, Visualization & Fine Arts

Aggieland Saturday — Texas A&M University’s largest open-house event — returns on Feb. 8, inviting prospective students and their families to explore everything Aggieland has to offer.

Four clips from 360-degree films are shown: an illustration of a girl looking at a house, with the words "I am not alone" shown; a man wearing a coat and hat; small lights in the shape of a baby; and the exterior of a house.

The Institute for Applied Creativity recently showcased 360-degree films during its inaugural Field of View: 360 Video Festival.  The festival featured 23 juried immersive films created with 360-degree video technology, along with nine invited films. The event was sponsored by the College of Performance, Visualization and Fine Arts and Igloo Vision.

Four college students seated at a table smile and talk at a video game jam.

Chillennium, known as the world’s largest student-run collegiate game jam, returns Feb. 7-9 at the Hildebrand Equine Center on the Texas A&M University campus. Students from across the country will compete to create a fully functioning and playable video game based on a single prompt in just 48 hours.

College students work on a set for short film powered by virtual production technology. A large LED screen is in the background, showing the interior of a house. A TV screen at the front right shows the actors in front of the background.

The inaugural class in virtual production in the College of Performance, Visualization and Fine Arts featured a classic fairy tale re-created in an immersive world.

A college student wearing a graduation cap and gown holds a plaque, while three professors wearing graduation gowns stand beside him.

Graduating students in the Texas A&M College of Performance, Visualization and Fine Arts were honored at a Dec. 11 recognition event at Geren Auditorium prior to their graduation ceremonies that followed on Dec. 12 and 13 at Reed Arena.

Two women stand on a stage in an outdoor setting. One is speaking into a microphone.

Artists Dorothy Chan and Lucy Yao — known as Chromic Duo — presented an evening of augmented reality, soundscapes and storytelling in a fall event titled “Ocean of Memories.” In the Swaim Amphitheater in Aggie Park, guests experienced an augmented reality soundwalk that explored the United Nation’s Sustainable Development Goal titled “Life Below Water.”

A college hallway is filled with people looking at artwork displayed on the walls.

Artwork lined the walls of the Langford Architecture Center, buildings B and C, and a screening in Geren Auditorium was packed to see student projects in animation, game design and interactive design.