Some of the vast creative talents of college faculty are on display through May 14 in the Faculty Biennial 2021 at the university’s J. Wayne Stark Galleries.

Videogames should be an integral part of education because they can excel at teaching creative problem solving and improve educational engagement, said viz faculty member André Thomas.

Children at the Brazos School for Inquiry and Creativity created digital worlds with guidance from Aggie students with the Institute for Applied Creativity.

The Institute for Applied Creativity, a hub for collaboration in the arts, sciences, and other fields will soon be led by a new director, Jinsil Hwaryoung Seo.

The digital, artistic wizardry conjured by visualization students was on display in a wide variety of media April 30 - May 7, 2021 at Viz-a-GoGo 28.

College students and faculty showed how the pandemic is affecting them in a virtual exhibit hosted by the Glasscock Center for Humanities Research.

Through her paintings, Texas A&M Visualization associate professor Felice House challenges traditional gender roles.

A former Texas A&M University visualization student, Cheyenne Chapel ’19, was one of Pixar Animation Studios’ artists who helped bring its most recent 3-D animated feature, “Soul,” to life.

Associate professor of visualization Tim McLaughlin is learning about next-generation virtual production tools as a member of the Epic Games Unreal Fellowship.