{"id":20550,"date":"2024-04-30T11:21:44","date_gmt":"2024-04-30T16:21:44","guid":{"rendered":"https:\/\/pvfa.tamu.edu\/?p=20550"},"modified":"2024-04-30T12:04:45","modified_gmt":"2024-04-30T17:04:45","slug":"best-of-the-best-creativity-to-shine-at-annual-viz-a-gogo-showcase","status":"publish","type":"post","link":"https:\/\/pvfa.tamu.edu\/news\/2024\/04\/30\/best-of-the-best-creativity-to-shine-at-annual-viz-a-gogo-showcase\/","title":{"rendered":"‘Best Of The Best’: Creativity To Shine At Annual Viz-a-GoGo Showcase"},"content":{"rendered":"\n
A curated selection of paintings, sculptures, animated shorts, game design, graphic design and research by Visualization<\/a> students will be featured in the 31st annual Viz-a-GoGo<\/a>, starting Thursday and continuing through Saturday night at the Rudder Theatre Complex.<\/p>\n\n\n\n Viz-a-GoGo is student-run and features the \u201cbest of the best\u201d work from the summer, fall and spring semesters, according to Andersen Wood, screening and research symposium director for Viz-a-GoGo and a junior Visualization student.<\/p>\n\n\n\n \u201cThis is everything the Visualization program has to offer,\u201d Wood said. \u201cIt is really strong work this year and it\u2019s pretty exciting. Students will get to walk away with scholarships and our really exciting \u2018Vizzy\u2019 awards.\u201d<\/p>\n\n\n\n This year\u2019s theme for the screening is titled \u201cWho Killed Glen? (A Visualization Murder Mystery),\u201d an homage to Glen Vigus<\/a>, who served as faculty adviser for Viz-a-GoGo and director of operations for the School of Performance, Visualization and Fine Arts<\/a>. Vigus recently retired, but he will return to the school to teach photography in the fall. The theme will be reflected through filmed segments that are interspersed throughout the screening presentation.<\/p>\n\n\n\n Wood is also the lead student technician for the HIVE, which is a student group in the Visualization program that manages program events. Wood said his team wanted to recognize what Vigus has done for the program and the event.<\/p>\n\n\n\n \u201cViz-a-GoGo has a long history and Glen has been involved in it almost from the very start,\u201d Wood said. \u201cAs long as there\u2019s been a HIVE and a planning team, he\u2019s had a hand in the event. He\u2019s a big reason the show exists in this form today.\u201d<\/p>\n\n\n\n The event has four portions: an art exhibition, an interactive\/gaming showcase, research symposium and a screening.<\/p>\n\n\n\n The exhibition starts Thursday and continues through Saturday from 10 a.m. to 8 p.m. in the Rudder Exhibit Hall. Guests can view traditional flatwork, drawings, paintings, digital flatwork, video games, sculptures, interactive designs and brand booklets.<\/p>\n\n\n\n The interactive\/gaming showcase is Friday from 2 to 4 p.m. in the Rudder Exhibit Hall, featuring video games, applications and demos.<\/p>\n\n\n\n The research symposium is Saturday from 10:30 a.m. to 2 p.m. in Rudder Forum, highlighting research by nine undergraduate and graduate students who are competing for scholarships and awards, Wood said.<\/p>\n\n\n\n \u201cFor the symposium, we encouraged all students who have been doing research over the last year to submit their work,\u201d Wood said. \u201cWe had a team of faculty curate the best research before it is placed in front of the judges.\u201d<\/p>\n\n\n\n