{"id":20040,"date":"2024-03-22T14:48:01","date_gmt":"2024-03-22T19:48:01","guid":{"rendered":"https:\/\/pvfa.tamu.edu\/?p=20040"},"modified":"2024-03-22T15:04:13","modified_gmt":"2024-03-22T20:04:13","slug":"texas-am-students-sweep-top-honors-at-annual-chillennium-game-jam","status":"publish","type":"post","link":"https:\/\/pvfa.tamu.edu\/news\/2024\/03\/22\/texas-am-students-sweep-top-honors-at-annual-chillennium-game-jam\/","title":{"rendered":"Texas A&M Students Sweep Top Honors At Annual Chillennium Game Jam"},"content":{"rendered":"\n

Texas A&M University students took first, second and third place honors at Chillennium<\/a> \u2014 the world\u2019s largest student-run game jam \u2014 on March 1-3 at the Hildebrand Equine Center.<\/p>\n\n\n\n

Sponsored by the Texas A&M School of Performance, Visualization and Fine Arts<\/a>, the event brought in 265 students from 25 colleges across the country, competing to create a video game in 48 hours with a single prompt: \u201cHang in There.\u201d<\/p>\n\n\n\n

Participants came from both in-state (Prairie View, Tarleton State University, University of Houston, University of Texas, Trinity Valley Community College, Houston Community College, University of Texas at San Antonio) and out (Southern New Hampshire University, University of Massachusetts, University of Tulsa, Full Sail University, Louisiana State University and University of Central Missouri).<\/p>\n\n\n\n

Aaron Thibault<\/a>, director for games and esports and associate professor of practice, said he was grateful to lead his first year as the faculty adviser for Chillennium, following in the footsteps of Andr\u00e9 Thomas.<\/p>\n\n\n\n

Thibault said the reception for Chillennium \u2014 which earned “most participants in a collegiate in-person game jam\u201d recognition in 2017 \u2014 was impressive, and game developers and students were excited to be together for the experience. Thibault said the energy in the building was palpable.<\/p>\n\n\n\n

\u201c<\/strong>Just seeing the numbers and excitement of everybody who is participating \u2014 the volunteers, all of the energy and discussion that is happening on their Discord channels and conversations \u2014 you can\u2019t help but just get caught up in that excitement,\u201d Thibault said.<\/p>\n\n\n\n

\"20240301
Andersen Wood, Chillennium director and junior Visualization student, addresses the crowd at the start of Chillennium 2024 on March 1 at the Hildebrand Equine Complex. (Laura McKenzie\/Texas A&M University Division of Marketing and Communications)<\/figcaption><\/figure>\n\n\n\n

Andersen Wood, Chillennium director and junior Visualization student, said it was great to see the room fill up for the three-day event. Having planned the event for more than a year, Wood said he was eager to see the students have fun and enjoy the competition.<\/p>\n\n\n\n

\u201cWe are seeing people get in the groove, which is great,\u201d Wood said on Day One. \u201cAnd people who have been practicing for a long time, they are really excited. We have a rhythm, and I know these students are going to do some cool stuff.\u201d<\/p>\n\n\n\n

Networking opportunities are a major part of Chillennium, with mentors from gaming companies available to discuss future job opportunities and to help students with their game development. Companies including Infinity Ward, Marvel Studios, Bluepoint Games, Electronic Arts, Bungie, Activision and Gearbox were present for students.<\/p>\n\n\n\n

Thomas Abrams, director of recruiting for Probably Monsters, called the students \u201cbrilliant\u201d with \u201cincredible talent.\u201d Abrams commended the Visualization program for equipping students to be proficient in the gaming industry.<\/p>\n\n\n\n

\u201cThey are getting a good education around the program, and events like this helps more,\u201d Abrams said. \u201cI think this school is helping students prepare for the real world, so that is a good thing \u2014 and this only perpetuates it.\u201d<\/p>\n\n\n\n

\"Four
Texas A&M students Claudia Gatica, Abigail Blevins, Ethan Edgington and Elijah Blevins discuss their game outside of the Hildebrand Equine Complex. (Laura McKenzie\/Texas A&M University Division of Marketing and Communications)<\/figcaption><\/figure>\n\n\n\n

Abigail Blevins, a senior Visualization student, and Claudia Gatica, a junior Visualization student, were excited and nervous to start the competition. They teamed with Elijah Blevins \u2014 who is Abigail\u2019s brother and a Computer Science major \u2014 and Ethan Edgington, an Electrical Engineering major.<\/p>\n\n\n\n

Abigail Blevins said she was optimistic going into the event, and was excited for the networking opportunities.<\/p>\n\n\n\n

\u201cThere are tons of mentors here from tons of different gaming companies,\u201d she said. \u201cEspecially with the way the game industry is, and as I am about to graduate, getting these connections is really important to me.\u201d<\/p>\n\n\n\n

Joshua McCain, a senior Computer Science student from Louisiana State University, traveled about six hours for the game jam with team members Maggie Stewart, Steven Seiden and Rebecca Hutto. From Baton Rouge to Texas A&M, their journey naturally had to include a stop at the Buc-ee\u2019s, he said. <\/p>\n\n\n\n

\u201cWe are all first-time game jammers, and we are all excited to learn new things,\u201d McCain said. \u201cWe all want to come up with a cool idea. But at the end of the day, we wanted to know more things about making games, because it is something we are relatively new to.\u201d<\/p>\n\n\n\n

James Hill, an educational technical artist for Epic Games, served as a mentor to provide insight and support.<\/p>\n\n\n\n

\u201cI hope, through this experience, they all try to jump into something new,\u201d Hill said. \u201cThis is a great opportunity for them to get out of their comfort zones. I hope they all learn a little bit more and have fun.\u201d<\/p>\n\n\n\n

\"20240301
Students from Texas A&M and other universities participate in Chillennium at the Hildebrand Equine Complex on March 1. (Laura McKenzie\/Texas A&M University Division of Marketing and Communications)<\/figcaption><\/figure>\n\n\n\n

Awards<\/h2>\n\n\n\n

Winners were selected through a blind judging process, in which the students’ universities were not disclosed with submissions.<\/p>\n\n\n\n

First place: <\/strong>\u201cPlugged In<\/a>\u201d by Texas A&M students Peter Schlenker, Casey Pei, Christin Park and Dallas Coggins.<\/p>\n\n\n\n

Second place:<\/strong> \u201cThe Art of the Climb<\/a>\u201d by Texas A&M students Kirthika Piratla, Eden Kim and Hanna Harmon.<\/p>\n\n\n\n

Third place: <\/strong>\u201cOrbital Hook<\/a>\u201d by Texas A&M students Jared Bartz and Zachary Thomas.<\/p>\n\n\n\n

Best in Originality: <\/strong>\u201cBuggin\u2019 Out<\/a>\u201d by Texas A&M students Lizzy Yoon and Naveen Iyer, with Blinn College student Katherine Nguyen.<\/p>\n\n\n\n

Best in Visuals:<\/strong> \u201cDimension 925<\/a>\u201d by Texas A&M students Brenna Porterfield Casey, Hayden Hanna and Rick Molinar, with University of Tulsa student Sebastian Spirit.<\/p>\n\n\n\n

Best in Sound:<\/strong> \u201cOvertime<\/a>\u201d by Texas A&M students Cason Quisenberry, Bryn Shellenback, Vivian Gatica and Cameron Close.<\/p>\n\n\n\n

Best in Game Design: <\/strong>\u201cThe Biggest Cheese<\/a>\u201d by Texas A&M student Kiran Iyer.<\/p>\n\n\n\n

Best in Programming:<\/strong> \u201c1 Hit Wonder<\/a>\u201d by University of Central Missouri students Greg Burns, Caleb Karp, Corbin McCalister and August Cross.<\/p>\n\n\n\n

To view all games entered in the competition, visit the Chillennium submission<\/a> website.<\/p>\n\n\n\n

\"20240301
A team of LSU students made the drive from Baton Rouge to take part in Chillennium. (Laura McKenzie\/Texas A&M University Division of Marketing & Communications)<\/figcaption><\/figure>\n","protected":false},"excerpt":{"rendered":"

Texas A&M University students took first, second and third place honors at Chillennium \u2014 the world\u2019s largest student-run game jam \u2014 on March 1-3 at the Hildebrand Equine Center. Sponsored by the Texas A&M School of Performance, Visualization …<\/p>\n","protected":false},"author":251,"featured_media":20049,"comment_status":"closed","ping_status":"closed","sticky":true,"template":"","format":"standard","meta":{"_links_to":"","_links_to_target":""},"categories":[58,90],"tags":[],"acf":[],"yoast_head":"\nTexas A&M Students Sweep Top Honors At Annual Chillennium Game Jam - Texas A&M University College of Performance, Visualization & Fine Arts<\/title>\n<meta name=\"description\" content=\"Chillennium brought in 265 college students from 25 colleges across the country, competing to create a video game in 48 hours with a single prompt: \u201cHang in There.\u201d\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/pvfa.tamu.edu\/news\/2024\/03\/22\/texas-am-students-sweep-top-honors-at-annual-chillennium-game-jam\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Texas A&M Students Sweep Top Honors At Annual Chillennium Game Jam\" \/>\n<meta property=\"og:description\" content=\"Chillennium brought in 265 college students from 25 colleges across the country, competing to create a video game in 48 hours with a single prompt: \u201cHang in There.\u201d\" \/>\n<meta property=\"og:url\" content=\"https:\/\/pvfa.tamu.edu\/news\/2024\/03\/22\/texas-am-students-sweep-top-honors-at-annual-chillennium-game-jam\/\" \/>\n<meta property=\"og:site_name\" content=\"Texas A&M University College of Performance, Visualization & Fine Arts\" \/>\n<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/tamupvfa\" \/>\n<meta property=\"article:published_time\" content=\"2024-03-22T19:48:01+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2024-03-22T20:04:13+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/pvfa.tamu.edu\/app\/uploads\/2024\/03\/Chill-6.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"890\" \/>\n\t<meta property=\"og:image:height\" content=\"593\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"robclark\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@tamupvfa\" \/>\n<meta name=\"twitter:site\" content=\"@tamupvfa\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"robclark\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"6 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\/\/pvfa.tamu.edu\/news\/2024\/03\/22\/texas-am-students-sweep-top-honors-at-annual-chillennium-game-jam\/#article\",\"isPartOf\":{\"@id\":\"https:\/\/pvfa.tamu.edu\/news\/2024\/03\/22\/texas-am-students-sweep-top-honors-at-annual-chillennium-game-jam\/\"},\"author\":{\"name\":\"robclark\",\"@id\":\"https:\/\/pvfa.tamu.edu\/#\/schema\/person\/9f6f92d18d5bc0deccbeb90ae781afb8\"},\"headline\":\"Texas A&M Students Sweep Top Honors At Annual Chillennium Game Jam\",\"datePublished\":\"2024-03-22T19:48:01+00:00\",\"dateModified\":\"2024-03-22T20:04:13+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\/\/pvfa.tamu.edu\/news\/2024\/03\/22\/texas-am-students-sweep-top-honors-at-annual-chillennium-game-jam\/\"},\"wordCount\":1036,\"publisher\":{\"@id\":\"https:\/\/pvfa.tamu.edu\/#organization\"},\"articleSection\":[\"News\",\"Visualization\"],\"inLanguage\":\"en-US\"},{\"@type\":\"WebPage\",\"@id\":\"https:\/\/pvfa.tamu.edu\/news\/2024\/03\/22\/texas-am-students-sweep-top-honors-at-annual-chillennium-game-jam\/\",\"url\":\"https:\/\/pvfa.tamu.edu\/news\/2024\/03\/22\/texas-am-students-sweep-top-honors-at-annual-chillennium-game-jam\/\",\"name\":\"Texas A&M Students Sweep Top Honors At Annual Chillennium Game Jam - 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