Houdini Education HIVE Gamedev conference<\/a> at dadaLab in Austin on Nov. 10. SideFX, creator of Houdini, presented the conference.<\/p>\n\n\n\nJulia Boisvert, Skylar Thomas, Alyssa Curran, Izzy Rollo, Sarah Razook, Emma Krilowicz, Ryan Applebee and Macey McCuller presented their work. Mayet Andreassen, associate program director in visualization, introduced the students and moderated their times. The students had an hour to present their projects.<\/p>\n\n\n\n
\u201cAll of the students presented wonderfully,\u201d Andreassen said. \u201cThey were clear, succinct, knowledgeable and we finished in enough time to take questions from the audience.\u201d<\/p>\n\n\n\n
McCuller presented her Environment\/Level Generation Wave Function Collapse City and Level Generation tool.<\/p>\n\n\n\n
Krilowicz and Thomas presented their groom process for a doll on the short film \u201cForsaken,\u201d and discussed the dust and cobweb visual effects. Alyssa Curran presented the groom process for a wolf stuffed toy on the short \u201cMoonstruck.\u201d Boisvert did the same for the 3D dragon stuffed toy in \u201cSerendipity.\u201d<\/p>\n\n\n\n
Applebee presented the groom process for the yarn doll on the short \u201cLili,\u201d and Rollo and Razook presented their candle flame, and geometry randomizer and population tools.<\/p>\n\n\n\n
\u201cAll of the audience members were extremely impressed with the quality of all of our students\u2019 work, and their poise and knowledge,\u201d Andreassen said.<\/p>\n\n\n\nRyan Applebee discusses the groom process on the short film “Lili” at the Houdini Education HIVE Gamedev Conference in Austin.<\/figcaption><\/figure>\n\n\n\nJulia Boisvert presents the groom process for the 3D dragon stuffed toy in the short “Serendipity.”<\/figcaption><\/figure>\n","protected":false},"excerpt":{"rendered":"Visualization students in Texas A&M’s School of Performance, Visualization & Fine Arts presented projects made with Houdini software at the Houdini Education HIVE Gamedev conference at dadaLab in Austin on Nov. 10. SideFX, creator of Houdini, presented the conference. Julia …<\/p>\n","protected":false},"author":251,"featured_media":14327,"comment_status":"closed","ping_status":"closed","sticky":true,"template":"","format":"standard","meta":{"_links_to":"","_links_to_target":""},"categories":[62,58,90],"tags":[156,157,158],"acf":[],"yoast_head":"\n
Visualization students impress at Houdini Gamedev conference - Texas A&M University College of Performance, Visualization & Fine Arts<\/title>\n \n \n \n \n \n \n \n \n \n \n \n \n \n\t \n\t \n\t \n \n \n \n \n \n\t \n\t \n\t \n